Bank & direct debit
Recurring and one-time payment routes linked directly to a player's bank account.
SEPA Direct Debit · ACH · Bacs
Sparkle5 provides checkout services for digital game purchases and acts as Merchant of Record. Give players multiple payment methods through one integration while we operate the payment layer.
Reach more players with a checkout that brings global card coverage, bank-based payments, wallets and mobile billing into one experience.
Major card brands
Recurring and one-time payment routes linked directly to a player's bank account.
SEPA Direct Debit · ACH · Bacs
Familiar payment choices that can improve conversion in key player markets.
Apple Pay · Google Pay · Link · iDEAL · Bancontact
Let eligible players charge digital purchases or subscriptions to their mobile phone bill or prepaid balance through supported carrier partners.
Phone bill · Prepaid mobile credit · One-time or recurring
Payment method availability depends on the publisher country, player location, currency, provider coverage and commercial eligibility. We configure the right mix for each title.
A persistent multiplayer space strategy game where thousands of players colonise planets, command fleets, and build galactic empires — all in their browser. We operate the Merchant of Record checkout and payment stack for this title.
Browser Strategy Game
Cards, SEPA direct debit and other suitable payment methods can be presented through one checkout, depending on market and eligibility.
We design and implement subscription tiers that feel fair to players and generate consistent monthly recurring revenue for you.
Earn more per player with a well-designed premium currency (like Dark Matter). We handle the economy design, store, and fulfilment logic.
Real-time dashboards showing MRR, ARPU, conversion rates, and payment method breakdowns. Know exactly what's working.
We connect the checkout to your existing game and fulfilment flow through a single technical integration.
We manage payment credentials, webhook handling, reconciliation, and account health so you don't have to.
MMOs, strategy games, idle clickers — any game accessible via a web browser with a registered player base.
iOS and Android titles with existing users who haven't been monetised or whose ARPU can be improved.
Steam or standalone PC games looking to add in-game purchases, battle passes, or season subscriptions.
Fill in the form below and we'll review your submission within 2 business days. Tell us about your game, target markets and preferred payment methods. No commitments—just a conversation about fit.